Two Cons, 500 Miles, 12 Games And One Prang

Last Saturday was end of three busy days of traveling and gaming. First was the twice-yearly GMT West – Weekend At The Warehouse, that was followed by the annual TableTopDOG gaming event on International Table Top Day.

GMT West April 2018

GMT West aka Weekend At The Warehouse is a four day, Thursday to Sunday, event held every six months at the GMT Games warehouse in California central valley. Up to 100 gamers get to play all types of game in the middle of a warehouse full of games. There are also new, as yet unpublished games, and their designers in attendance.

Over 3 days I only played a total of 6 games. The unusual thing was that I did not play a single game that was published by GMT Games. Many people are surprised that we go and take over a game company’s warehouse and we don’t have to play their games. All types of games are played: euros, team games, 18XX, monster wargames, and more wargames. If you look at the pictures albums posted below you will see all types of games were played. It should be no surprise that the most common games played are historical wargames. Most of these are also games published by GMT Games.

After arriving in early afternoon there were already many games in progress. There is a customary period of reconnaissance and re-connection immediately after arriving. Here are gamers who you may only see twice a year. Gamers have come from all over the USA, and from further afield too. After a wander, and lots of hello’s, it was time to push some cardboard around a map.

My first game played was a new release by Compass Games aka Red Poppies Campaigns: Last Laurels at Limanowa. Yup, another game on WW1. Myself and Karl K. setup Scenario 2. I was the attacking Russians. Karl was the defending Austro-Hungarians. We had previously played the first volume in the series: Red Poppies Campaigns: The battle for Ypres a few times before. The first thing we noticed was that elevation was more important in this single map game. The terrain was predominately hills with a scattering of woods. Lots of hills. As this volume is set in late 1914 it also means that there are no trenches on the map. If you ever want to comprehend why they dug trenches in ww1 then simply play the 1914 era scenarios in this series of games. You need cover. It was a tense game and a lot of fun too. Karl won the game despite the best efforts of my Cossacks. Bloomin’ Cavalry.

Friday was my only full day at this GMT West. I noticed that John Company was being played and Steve C. was going to run teaching games at 10am and 4pm. I first committed to the 4pm game, then changed to 10am knowing it would be a long and involved teaching process. Steve was happy to simply teach the 6 players who volunteered to play this economical/expand/embezzle game on the Easy India Company. Steve had declared that it was tough game to teach. He was not wrong. The individual game mechanics are simple. The game has lots of moving parts, and lots of subtle interconnections. Despite the best efforts of Chairman Brandon to fail the company we prospered for a while. Overall it was a fun, thematic, and tight game. The dice do play a part in the story it weaves. There might be too much dice luck for those who don’t like the fickleness of dice in their games. I still like it. Thanks to Steve to teaching the game. I went on to both teach and play John Company again the following Tuesday.

The Great War card game
Example cards from The Great War card game

One of the guests in attendance was game designer and historian Dana Lombardy. Among other things he was demoing a WW1 themed card game. Two regular decks of cards that have a trick taking game built into the cards. Dana gave me the run through on the rules and we went at it. It was a close game with bluff, deception, and brute force. Perhaps fittingly the game ended in a draw with Dana ahead by 74 to 69 points. It’s a fast playing game with lots of history on the cards. It was good to chat with Dana too. Streets of Stalingrad was a fave game of mine.

Mike Tan (left) and Dana Lombardy
Mike Tan (left) and Dana Lombardy. The game is Sturm Europa! designed by Mike.

Next was two games of The Cousins’ War by Surprised Stare Games. This one of the small format micro-games that has been a big hit for me over the last year. It plays in less than 30 minutes and has more than enough meaningful choices to make it worthwhile. It has bluffing too. Robert O. has a few minutes to spare, while waiting for his missus, so I taught him the game. Immediately after Dave T. showed up and I taught it again. He had recently bought the game so it was an opportune time for him to learn. This was a cracker of a game that came down to the last battle on the last turn. Whoever won the battle would win the war. I lost. Dice hate me, but in a fun way! Well done to Dave.

My last game of Thursday was Atlantic Chase by local-ish (Santa Barbara area) designer Jerry White. He had first demoed the game last October. This time I sat down to play for the first time. We played the ‘Bremen’ scenario. This is an excellent short scenario to learn about trajectories and searching. I took on the role of the Royal Navy commander versus Doug S. and his elusive cruiser liner SMS Bremen.  The SMS Bremen is attempting to get back to Germany on the eve of ww2. It is a quick scenario with some sneaky options for the German player. Unfortunately, I was both sneaky and lucky. I launched 4 task forces to scour the Atlantic. After successfully finding and detaining the SMS Bremen, without shots fired,  we reset the game for the next two players. This game went differently for the Royal Navy. Using the cruiser Graf Spee as a decoy the SMS Bremen made it safely to Germany.  This is another innovative and well designed game by Jerry. He is a very smart and a very likable chap. Check out his games.

This is one of my favorite scenes from this event. It sums up GMT West for me. A whole group of gamers gathered around having fun playing a game. Most of these gamer also happen to be game designers. The game is Tank Duel by Mike Bertucelli. That is Mike in the blue t-shirt in the left foreground.

Can you name all of the game designers in the pics?

If you want to see more pics of this April GMT West; here are more pics in Google Photo Albums from Thursday, Friday, and Saturday respectively.

Due to my prior commitment to TableTopDOG I had to leave GMT West late in Saturday morning. The fun and frolics continued had to continue without me.

GMT West


Saturday the 28th also marked International Table Top Day. April-Lyn had kindly offered to host our Meetup group event in Ventura.  Thus was held TableTopDOG 2018. This was the 5th year we had held an open and free day of gaming event on Table Top Day. Hence our DOG title for Day Of Gaming. No dogs were allowed, unfortunately.

TableTop DOG
The poster for TableTop DOG 2018

TableTopDOG 2018 was already jamming along by the time I arrived in the mid afternoon. Just as I settled down to learn the new-to-me game Whistle Stop a few newcomers arrived.  After several hours in the car I was okay with teaching some newbies some games that I already knew inside and out. The next few hours was spent teaching fun and enjoyable games to both new and experienced gamers. I ended up playing as many games in a few hours as I had in the previous days at GMT West.

Serge destroyed me at Azul, no shock there. Christieann beat my score too. Cool. My winning streak is done. I need to up my game!

One highlight of TableTopDOG was the game raffle. Group members had kindly donated, new and gently used, games for a prize raffle. Those who attend get raffle tickets for both taking part in the days activities and for teaching games etc.

The games played included: Dungeon Lords, Whistle Stop, Azul (x a lot), Qwixx (x2), Tsuro, Rhino Hero, Zombie Dice, Speed, Rising Sun, Castles of Burgundy, Dinosaur Island, Terraforming Mars (x 3), Photosynthesis, The Opulent, Santorini, Sushi Go, Win Lose or Banana, Power Grid, Dixit, 6 Nimmt (x2), Vast: The Crystal Caverns, Kodama: The Tree Spirits, Lords of Waterdeep (x2), Tiny Epic Quest, Dice Throne, Start Player, Scattergories, Delphi, Kingsburg, Fallout, Red7, Loonacy, Nyet!, Fuse, Wildcatters, Secret Hitler, and Indulgence.

As can be seen from the list it was a full and busy day of gaming. It was hard to estimate the total number of people who attended. I counted over 30 and I arrived late. People had already come and gone. After putting some heads together we estimate in the region of 40-50 people attended our 5th annual TableTopDOG. Woof!


The final act of the Saturday was a minor car accident when my gf and myself went off to get Jamba Juice. Her car got the worst of it and is now being repaired.  The important thing was that no one was hurt. Not a good end to an otherwise great few days.

Tim
4th May 2018

P.S.: FYI, it was not quite 500 miles of traveling, but it was close enough.
P.P.S: So I did play a GMT game at GMT West. It just has not been published yet.

TableTop DOG 2018

TableTop DOG
The poster for TableTop DOG 2018

Mark your calendars for Saturday, April the 28th. It is International Table Top Day. Once again there will be a local Ventura County TableTop Dog event on that day. The VCSB Meetup group is again an official 2018 TableTop Day group.

The venue is one of the regular locations: Seed House, just off the 101 in Ventura. Many thanks to April-Lyn for the venue, and hosting duties etc.

More details to follow as we plot special events etc. One thing that I can promise is a full day (10am-9pm) of open gaming, for free. Snacks and drinks are at cost.

Tim

1st March 2018

Table Top DOG 2017 After Action Report

Table Top DOG 2017 went well yesterday, I’m still a little tired as it was a long day. It’s not just the 11 hours of gaming. Just setting up the venue, rearranging the chairs, and over a dozen tables. I bring a whole bunch of games, not just the regular game, but extra games that would more appeal to newcomers. With the Raffle Bingo event, I also included some games that easily met some of the criteria. There was all the paraphernalia for the Raffle bingo itself. So much stuff to be loaded, unloaded, arranged etc

Thanks to all those who helped out, and especially to Ryan, and Cassie, for the venue.

Why do I get myself into this, again and gain ?

Err, because it is fun.

I get to meet some new, and some old, gamers. I lost count at 48, my final estimate was 55 to 60 in attendance. I got to play some new, and some old, games. It was good to meet some new people who found out about the event via the official Table Top Day Community event website.

Here are some of the photos I took.

Game played

The (twice) updated list of games played included:
Kingdomino, Codenames Pictures, Patchwork, High Frontier, Yokohama x3, Roll For The Galaxy, Star Wars Rebellion, Hawaii, Trajan, Codenames, Cash N Guns, Hive, Splendor, W1815 x2, Simiopolis, Clank, Pandemic, Flashpoint Fire Rescue, Milestone, Cthulhu Wars, Cacao, Santorini, Great Western Trail, Viticulture, Vinhos, Galaxy Trucker, Acquire, Oracle Of Delphi x2, Bus, Star Realms, RA, Fugitive, Gym, Nations The Dice Game, Orleans, Race For The Galaxy, Red 7, Fastrack, Happy Salmon, Trickerion, Kingdonia, Cry Havoc, Stone Age x2, DOG x2, Feast Of Odin, Betrayal On The House On The Hill. Space Alert, Xenon Privateer, and Canasta.

Raffle Bingo

The Raffle Bingo went well, I think it was an improvement over the Bingo at DOGCAT. The board game themed bingo idea is brilliant, thanks to April-Lyn for the idea. Even so, there is room for improvement. It took too long, and disrupted things too much. The quality of prizes was also a concern.

The idea that each player earns raffle tickets, based on the bingo card achievements, worked well. The drawing of their raffle ticket means they win a prize. This meant that everyone had a chance, not just those who filled out the most bingo squares, or those who filled them out the quickest. Those who played a lot of games would still get more raffle tickets. To counter that for those who played longer games there was the option for the judge (myself) to award ‘discretionary’ bonus raffle tickets to balance things. This also allows the creation of some laughs as I ‘arbitrarily’, and jokingly, penalize people for the games they have played. “Sorry Ron, minus one ticket for playing Fastrack”.

 

It was interesting to see how motivated some people were when attempting to fill out as many bingo squares as possible. I believe it had the desired effect in getting people to play different games, new games, and to play with different people.

To improve the raffle bingo I have some ideas, in both how to improve the quality of the raffle, and to speed up the process.

  1. The raffle bingo idea worked well. I am not sure there is a solution to the problem that people must be present to collect their prize. Getting prizes to people, after an event, is too costly in time and money.
  2. Better prizes. Either buy some prizes, or get some ‘good’ quality donations from people before the event.
  3. Using an idea from the Wargame Bootcamp prize draws. There is one raffle box per prize. This allows each player to post their raffle tickets in the specific box to win a specific prize. This solves the problem of people having to chose a prize, or getting a prize they do not want.

It’s food for thought. Any feedback, or suggestions ?

Tim

30th April 2017

 

 

 

 

Tuesday Night And Preparing For TableTop DOG 2017

We had a good crowd with 30 on Tuesday night. A good mix of new and old games were played. Two games of Battlestar Galactica were played, the humans won both games.

Once you go Blackmail…. aka Archer Love Letter is still my favorite version of the hugely popular Love Letter micro-game. It does not have the trip-up Countess card.

VCSB 25th April 2017
VCSB 25th April 2017
VCSB 25th April 2017
VCSB 25th April 2017
VCSB 25th April 2017
VCSB 25th April 2017

 


April-Lyn organized a board game themed bingo at DOGCAT 2016 last November. It was a big hit with the attendees, but there are some issues. People were getting very competitive, and as there was a limited number of prizes those people who showed up late were out of luck.

This time it is a board game themed raffle bingo. Players who play games can cross out squares. Completing at least one square gets you two raffle tickets. If you complete a row you get five bonus tickets. There are also discretionary tickets for ‘style’, good sportsmanship etc. Late in the evening the winning raffle tickets will be drawn, and the lucky players will win prizes. I’ll let you know how it goes…

The TableTop DOG Raffle Bingo sheet
The TableTop DOG Raffle Bingo sheet

3500 games played, 10×10 update and TableTop DOG 2017

This is a longer post with three, no make that four main topics.

First, let me focus on one of the reasons why I started gaming back when I was a young pre-teenager. After my father bought me a second-hand library book on WW2 I gained an avid interest in history.  Back in the 1970’s historical wargame’s were they only type of ‘real’ games available for me to play with my brother, and my school friends. So a connection between history and board games was formed that continues to this day. Therefore it was great to see an airworthy B-29 named FiFi at Camarillo Airport. My inner historian, coupled with the rampant gamer , immediately wants to break out a game involving Boeing B-29 bombers. Wrooommm.

3500 Games Played

It was only when I got back from last weekends GMT West “Weekend at the warehouse” did I realize that I had passed the grand total of 3500 games played. And by games played I actually mean games that I have logged on BoardGameGeek. The number of 3500 does not include all the board, and card, games that I have ever played. I first began logging my games played back in 2007, and my start was rather erratic. I have covered my thoughts, suggestion, and ideas for game logging, in too much depth, in an separate article here.

Let me sum up some snippets based on these 3500 game playes:

  1. I have played Battlestar Galactica 521 times, and it is still a great game.
  2. With 68 plays, Codenames is my most played party game.
  3. My most logged wargame is Labyrinth: The War on Terror with 58 plays. This is a game when I was proud to take part in the playtest process.
  4. The game that made me hit 3500 logged games was Cards Against Humanity. This game is one where you actually do not want to play it too often. It is a horrible game, for horrible people. I am a horrible person. With the right people this game is an absolute hilarious experience, and we do not bother tracking who won.
  5. Despite playing the game 15 times, I have never won a game of  Wings For The Baron. Even so, it is a great economic-wargame hybrid.
  6. Some games I play for the benefit of other people. With 46 plays, Battle Cry is a game I purchased primarily for use at the Wargame Bootcamp as an introductory wargame.
  7. There are 279 games that I have played only once each.
  8. I have met many good people, and a few not so good people playing these games. I have also made many good friends playing these games.
  9. I still cannot effectively shuffle cards, and dice still hate me.

My twisted 10×10 Challenge for 2017

For a joke I twisted the standard 10×10 Challenge into a BSG focused grid. My joke backfired on me as I committed myself to the challenge. After a few hectic weeks of gaming it was about time for me to update my 10×10 grid.

10x10 grid
10×10 grid with the games played so far in 2017
Games played
Games played so far in 2017

This Saturday is TableTop DOG 2017 on International Table Top Day

I am hurriedly plotting activities for the attendees at this weekends TableTop DOG in Oxnard. This is our 4th event on Table Top Day. With over 40 people already signed up we are expecting a bigger event than last years event.

As this is an official Table Top Day event there will be kiddie and family friendly games at hand; along with the usual mix of euro, strategy, wargame, thematic, and party games we normally play.

Tim