Keep It Simple Stupid (Online)

For the past 3 weeks I have been running an online party game session on Saturday nights. The audience are friends & members of my local boardgaming meetup. Our regular F2F group gaming sessions have been cancelled which means that online events are required. Keeping in contact with the group is important to keep the group alive and to maintain in contact. Some group members are living alone so I want to keep in touch and to organize some fun group activities for all of our mental health. The goal was also to run online events that anyone can play; regardless of their available tech. Phone, tablet, computer etc is all that is required. No need to purchase hardware or software to take part. Definitely KISS. Keep it stupidly simple!

Discord is used for voice & text communication. It’s free and works well enough. Especially once people have overcome obvious tech issues with feedback, background noise etc. Get the Discord app; the Discord website does not provide as good a quality as the native app.

Codenames was the obvious game as run first. After 3 sessions it is going much faster and easier. We have found a method that works well. We tried using a website for the word grid but the website was not reliable on Saturday nights. Some players also have tech issues so I went back to the DIY image posting method. KISS once again.

The players get a image of the words in Discord via a still picture and via a webcam feed. Most use the still picture as the words are clearer. The clue-givers receive a picture of the word grid via a private message. To make the word grid easier to visualize I use red/blue & a black wooden pieces.
One player per team is the nominated “pokey person” who nominates which card is being poked by their team. The game runner (I.e. me) responds with the correct/wrong/neutral/Assasin answer. This does mean the game runner cannot play the actual game. I don’t mind. It’s worth it.

It is useful to use both text and voice communications when clues are given. Repetition is useful too. This is key to ensure that all of the dozen plus players comprehend the clues given. This is not required in a F2F game but paramount in an online situation. The typed clue would be something like “red (team) – metal 2”.

Other games that I want to run include some roll n writes like Railroad Ink & Welcome To. The idea is to post pictures of the dice or cards and let people have their own sheet. They can either print out the sheet or use an online whiteboard. Using an online whiteboard would also work for “A Fake Artist goes to New York”. That online whiteboard would have to be shared amongst all the players. Each player would need to use a different coloured pen. Some folks are interested in playing these but I have yet to force them on such a large group. Some of the horrible people end the evening with an online game of Cards Against Humanity. Fun but horrible!

BALTARFEST 2019 – 600 games of BSG [Picture Heavy]

This coming Saturday, 20th of April 2019, I will hopefully reach the milestone of my 600th play of the Battlestar Galactica board game. This figure has been a long time coming. It also is a reflection on how a board game group evolves over time.

My copy of Battlestar Galactica (aka BSG) was first played on the 28th November 2008 at LosCon #35, a annual science fiction contention, in Los Angeles. Over the next 4 years I played the game regularly, but not excessively. By 2012, I began to play it more often with my local Tuesday night Ventura County Strategy Boardgamers Meetup group. I was getting close to my 100th game played.

BALTARFEST 2012 was held on the 11th of November 2012. That day we played BSG a total of 9 times. I got to play BSG a total of three times that day. Three times in one day, that seems excessive. Hold that thought!

Baltarfest 2012 comment

The game plays accumulate fast when you are playing two, three, or even four games of BSG a week. We had a regular group that played BSG a lot. BSG became a go-to game for Tuesday nights. We knew how to play and we could play fast. By FATDOG 2015 I had reached a total of 400 game plays. BSG was a familiar game on Tuesday nights and other gaming events.

400th BSG cake
The cake for FATDOG 2015

The first 100 game plays took 6 years. The next 300 games took a mere 3 years to accumulate. I have played BSG 5 times in a single day on several occasions. I have even played 4 times in one evening. To be honest, playing 4-5 times in one day is quite mentally exhausting. The games just merge together into one.

The last 200 games have taken 3.5 years. The rate of games played has noticeably dropped. It seems that BSG had peaked as a board game in my playlist. Why is that? Had I begun to tire of being a cylon? Not at all. The game is still fun to play. The game is still a challenge. The player interaction is still thrilling. The truth was it was just harder to find others who were able or wanted to play. For some their lives have moved on and folks have moved away. The game is hard to learn too. We play with a mix of the base game and the three expansions. We play fast. It is hard for a newcomer to keep up with us at times. It has become harder to get the 5 experienced players together that is the optimum number for a game. The BSG base game and the three expansion modules are now long out-of-print and so there are less new people discovering the game. I have played BSG only 5 times this year, so far. Our regular group is meeting, just not as often. BSG is a still a great game but I do like to play other games too.

How do I have all these stats and information of how, where, and with who I have played BSG? Simple, I log my game plays on the BoardGameGeek website. See here for my article on why this logging of game plays is a good thing.

On a side note: I have to make a shout out to Ryan for arranging our venue for so many events. Many thanks for being a good sport. Btw, that certificate that exempts you from playing BSG has long expired at the end of 2017. See the pic below for proof.

IMG_7686
Ryan was happy to win his exemption certificate

Looking back at these photos I see a lot of great people that I have come to know solely because of board games. A wide range of ages, races, and professions, where the only thing we have in common is sharing a fun time over a table playing a game or two. I would not have missed these moments for anything. I hope to see my many cylon mates again soon. To share the challenge of being all sneaky and devious together.

So say we all.

Tim
18th April 2019

P.S. We will be playing lots of different board and card games at BALTARFEST 2019, not just Battlestar Galactica. You can RSVP for free on Meetup at the this link.

FATDOG 2018

FATDOG 2018
FATDOG 2018 logo

FATDOG means Friday After Thanksgiving Day of Gaming

A full day of open gaming with lots of variety in board games and tabletop gaming: euro games, family games, long strategy games, goofy games, dexterity games, party games and lots more. Beginners are welcome, we can teach you fun and challenging games, just bring yourself and the willingness to have some fun.

Open Gaming in Simi Valley, come one or come all. We have space, table and chairs… room for games big and small. Come for a few hours or stay the whole day. We are starting early and going ’til late.

Note: We will have some refreshments available for purchase. There are many eating establishments a short drive away. Please keep the venue clean and tidy.
We will need help with setting up and tidying up at the end of the day.

Please RSVP here on Meetup so we know how many to expect.

Two Milestones

It’s a time to celebrate… again. The Ventura County Strategy Boardgamers meetup has surpassed another milestone statistic. Recently the group held its 1500th event. The group has come a long way since a few gamers met at Borders Books once a week. Now, we are meeting 3-4 times a week across 5 regular locations. Nice.

Ted hosted the 1499th meetup
Ted hosted the 1499th meetup

Don’t you just love it when software cannot count properly? According to Meetup, the VCSB meetup group had met almost 1500 times since the group was started by Adrian late in 2009. According to one page on the VCSB Meetup site the count was 1499 meetups held, while another page says 1487 meetups.

When is 1500 not 1500... when it says 1487
When is 1500 not 1500… when it says 1487

The 1500th meetup was at McGregors in Moorpark, so I had a celebratory adult beverage to celebrate the 1500 meetup. Just in case, I will also have another celebratory beer when we hit 1500 again in a few weeks. So far, I have attended a over 663 meetups according to their dodgy maths.

We celebrated the 1500th meetup with some beer
We celebrated the 1500th meetup with some beer
I have attended 663 of the 1500 meetups
I have attended 663 of the 1500 meetups

 

This weekend the group passed another milestone. The group now has over 900 members. Welcome folks.

Although the overall group membership continues to rise. The number of active members has stayed quite constant with a number between 150-200. Looking at the graph below, taken from the Meetup site, the number of active members has stayed constant for around 4 years.The membership rises, but the active member stays relatively constant

The membership rises, but the active membership stays relatively constant. Weird, eh?.

I recently changed the questions posed to people joining the meetup group. How are new members finding out about the Meetup? Was it through this website, Instagram, Reddit, Facebook, or through Meetup itself. So far, all of the new members have declared that they found out about the group from meetup alone. Weird, eh?

Tim

Two Cons, 500 Miles, 12 Games And One Prang

Last Saturday was end of three busy days of traveling and gaming. First was the twice-yearly GMT West – Weekend At The Warehouse, that was followed by the annual TableTopDOG gaming event on International Table Top Day.

GMT West April 2018

GMT West aka Weekend At The Warehouse is a four day, Thursday to Sunday, event held every six months at the GMT Games warehouse in California central valley. Up to 100 gamers get to play all types of game in the middle of a warehouse full of games. There are also new, as yet unpublished games, and their designers in attendance.

Over 3 days I only played a total of 6 games. The unusual thing was that I did not play a single game that was published by GMT Games. Many people are surprised that we go and take over a game company’s warehouse and we don’t have to play their games. All types of games are played: euros, team games, 18XX, monster wargames, and more wargames. If you look at the pictures albums posted below you will see all types of games were played. It should be no surprise that the most common games played are historical wargames. Most of these are also games published by GMT Games.

After arriving in early afternoon there were already many games in progress. There is a customary period of reconnaissance and re-connection immediately after arriving. Here are gamers who you may only see twice a year. Gamers have come from all over the USA, and from further afield too. After a wander, and lots of hello’s, it was time to push some cardboard around a map.

My first game played was a new release by Compass Games aka Red Poppies Campaigns: Last Laurels at Limanowa. Yup, another game on WW1. Myself and Karl K. setup Scenario 2. I was the attacking Russians. Karl was the defending Austro-Hungarians. We had previously played the first volume in the series: Red Poppies Campaigns: The battle for Ypres a few times before. The first thing we noticed was that elevation was more important in this single map game. The terrain was predominately hills with a scattering of woods. Lots of hills. As this volume is set in late 1914 it also means that there are no trenches on the map. If you ever want to comprehend why they dug trenches in ww1 then simply play the 1914 era scenarios in this series of games. You need cover. It was a tense game and a lot of fun too. Karl won the game despite the best efforts of my Cossacks. Bloomin’ Cavalry.

Friday was my only full day at this GMT West. I noticed that John Company was being played and Steve C. was going to run teaching games at 10am and 4pm. I first committed to the 4pm game, then changed to 10am knowing it would be a long and involved teaching process. Steve was happy to simply teach the 6 players who volunteered to play this economical/expand/embezzle game on the Easy India Company. Steve had declared that it was tough game to teach. He was not wrong. The individual game mechanics are simple. The game has lots of moving parts, and lots of subtle interconnections. Despite the best efforts of Chairman Brandon to fail the company we prospered for a while. Overall it was a fun, thematic, and tight game. The dice do play a part in the story it weaves. There might be too much dice luck for those who don’t like the fickleness of dice in their games. I still like it. Thanks to Steve to teaching the game. I went on to both teach and play John Company again the following Tuesday.

The Great War card game
Example cards from The Great War card game

One of the guests in attendance was game designer and historian Dana Lombardy. Among other things he was demoing a WW1 themed card game. Two regular decks of cards that have a trick taking game built into the cards. Dana gave me the run through on the rules and we went at it. It was a close game with bluff, deception, and brute force. Perhaps fittingly the game ended in a draw with Dana ahead by 74 to 69 points. It’s a fast playing game with lots of history on the cards. It was good to chat with Dana too. Streets of Stalingrad was a fave game of mine.

Mike Tan (left) and Dana Lombardy
Mike Tan (left) and Dana Lombardy. The game is Sturm Europa! designed by Mike.

Next was two games of The Cousins’ War by Surprised Stare Games. This one of the small format micro-games that has been a big hit for me over the last year. It plays in less than 30 minutes and has more than enough meaningful choices to make it worthwhile. It has bluffing too. Robert O. has a few minutes to spare, while waiting for his missus, so I taught him the game. Immediately after Dave T. showed up and I taught it again. He had recently bought the game so it was an opportune time for him to learn. This was a cracker of a game that came down to the last battle on the last turn. Whoever won the battle would win the war. I lost. Dice hate me, but in a fun way! Well done to Dave.

My last game of Thursday was Atlantic Chase by local-ish (Santa Barbara area) designer Jerry White. He had first demoed the game last October. This time I sat down to play for the first time. We played the ‘Bremen’ scenario. This is an excellent short scenario to learn about trajectories and searching. I took on the role of the Royal Navy commander versus Doug S. and his elusive cruiser liner SMS Bremen.  The SMS Bremen is attempting to get back to Germany on the eve of ww2. It is a quick scenario with some sneaky options for the German player. Unfortunately, I was both sneaky and lucky. I launched 4 task forces to scour the Atlantic. After successfully finding and detaining the SMS Bremen, without shots fired,  we reset the game for the next two players. This game went differently for the Royal Navy. Using the cruiser Graf Spee as a decoy the SMS Bremen made it safely to Germany.  This is another innovative and well designed game by Jerry. He is a very smart and a very likable chap. Check out his games.

This is one of my favorite scenes from this event. It sums up GMT West for me. A whole group of gamers gathered around having fun playing a game. Most of these gamer also happen to be game designers. The game is Tank Duel by Mike Bertucelli. That is Mike in the blue t-shirt in the left foreground.

Can you name all of the game designers in the pics?

If you want to see more pics of this April GMT West; here are more pics in Google Photo Albums from Thursday, Friday, and Saturday respectively.

Due to my prior commitment to TableTopDOG I had to leave GMT West late in Saturday morning. The fun and frolics continued had to continue without me.

GMT West


Saturday the 28th also marked International Table Top Day. April-Lyn had kindly offered to host our Meetup group event in Ventura.  Thus was held TableTopDOG 2018. This was the 5th year we had held an open and free day of gaming event on Table Top Day. Hence our DOG title for Day Of Gaming. No dogs were allowed, unfortunately.

TableTop DOG
The poster for TableTop DOG 2018

TableTopDOG 2018 was already jamming along by the time I arrived in the mid afternoon. Just as I settled down to learn the new-to-me game Whistle Stop a few newcomers arrived.  After several hours in the car I was okay with teaching some newbies some games that I already knew inside and out. The next few hours was spent teaching fun and enjoyable games to both new and experienced gamers. I ended up playing as many games in a few hours as I had in the previous days at GMT West.

Serge destroyed me at Azul, no shock there. Christieann beat my score too. Cool. My winning streak is done. I need to up my game!

One highlight of TableTopDOG was the game raffle. Group members had kindly donated, new and gently used, games for a prize raffle. Those who attend get raffle tickets for both taking part in the days activities and for teaching games etc.

The games played included: Dungeon Lords, Whistle Stop, Azul (x a lot), Qwixx (x2), Tsuro, Rhino Hero, Zombie Dice, Speed, Rising Sun, Castles of Burgundy, Dinosaur Island, Terraforming Mars (x 3), Photosynthesis, The Opulent, Santorini, Sushi Go, Win Lose or Banana, Power Grid, Dixit, 6 Nimmt (x2), Vast: The Crystal Caverns, Kodama: The Tree Spirits, Lords of Waterdeep (x2), Tiny Epic Quest, Dice Throne, Start Player, Scattergories, Delphi, Kingsburg, Fallout, Red7, Loonacy, Nyet!, Fuse, Wildcatters, Secret Hitler, and Indulgence.

As can be seen from the list it was a full and busy day of gaming. It was hard to estimate the total number of people who attended. I counted over 30 and I arrived late. People had already come and gone. After putting some heads together we estimate in the region of 40-50 people attended our 5th annual TableTopDOG. Woof!


The final act of the Saturday was a minor car accident when my gf and myself went off to get Jamba Juice. Her car got the worst of it and is now being repaired.  The important thing was that no one was hurt. Not a good end to an otherwise great few days.

Tim
4th May 2018

P.S.: FYI, it was not quite 500 miles of traveling, but it was close enough.
P.P.S: So I did play a GMT game at GMT West. It just has not been published yet.